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3d sonic dash engine scratch
3d sonic dash engine scratch










3d sonic dash engine scratch

By destroying four to fifteen enemies the player receives 1,000 points, and for any chain of destroyed enemies larger than that, the player will earn 10,000 points for each enemy destroyed. While defeating one enemy is worth 100 points, destroying two enemies in a chain by doing the Spin Jump once increases points to 200, and destroying three enemy in a chain gives 500 points in total.

3d sonic dash engine scratch

In the first mainline games for the Sega Mega Drive, depending on how many enemies the player destroys with a single Spin Jump, the points that are received from defeating each enemy increases.

3d sonic dash engine scratch

More points are earned based how many enemies are destroyed after doing the Spin Jump, from Sonic the Hedgehog (16-bit). Outside the Sega Mega Drive games, this technique is functional in the Sonic Adventure titles, the Sonic Adv ance series, and the Nintendo 3DS version of Sonic Generations, though only for Classic Sonic. The longer the player keeps the jump button down, the higher will the playable character will bounce. The player is able to do this by pressing the jump button down until the player hits the targeted enemy. The Spin Jump has a certain mechanic that can increase the jumping height of the playable character, by jumping into the enemy/object from high places or from the right angle and then getting bounced higher than the playable character is normally able to jump. When the playable character transforms into a Super State, the Spin Jump will usually increase in both height and speed. However, it does not affect certain enemies that are clad in protection, such as Spikes, or wielding weapons. While performing the Spin Jump, the user can deal damage to any enemies that they make successful and undisturbed physical contact with, along with being able to break breakable objects in the Zones, such as Item Boxes, barriers and certain floors. Also, in Knuckles' Chaotix, when Espio and Vector are performing the Spin Jump, Espio whirls around like a tornado and Vector curls into a wheel. However, certain users have different performances or variants of the Spin Jump, such as when Tails and Cream perform the Spin Jump, their twin tails and ears, respectively, can be seen hanging from behind their curling ball form. The user then starts rolling around midair at high speed. When performing the Spin Jump, the user jumps up into the air and then curls into a ball, like when performing the Spin Attack. Sonic using the Spin Jump on a pot, from the Xbox 360/ PlayStation 3 version of Sonic Unleashed.

  • 2.38 Mario & Sonic at the Olympic Games Tokyo 2020.
  • 2.29.2 Sonic the Hedgehog 4: Episode II.
  • 3d sonic dash engine scratch

  • 2.19 Sonic the Hedgehog Pocket Adventure.
  • Mario & Sonic at the Olympic Games Tokyo 2020.
  • Sonic Lost World (Nintendo 3DS version).
  • Sonic Generations (Nintendo 3DS version).
  • Sonic Unleashed (Wii/PlayStation 2 version).
  • Sonic Unleashed (Xbox 360/PlayStation 3 version).











  • 3d sonic dash engine scratch